12:29:22.746 : kmyGfx::GfxObject::initialize()->success
12:29:22.747 : kmyIO::FS::initialize()->success
12:29:22.747 : kmyBase::LogPost::initiaize()->success
12:29:22.747 : kmyBase::ResourceServer::initialize()->success
12:29:22.747 : kmyPlugin::PluginMgr::initialize()->success
12:29:22.747 : kmyBase::Task::sysInitialize()->success
12:29:22.747 : kmyIO::IME::initialize()->success
12:29:22.747 : kmyBase::Job::initialize()->success
12:29:22.747 : kmyGfx::Texture::initialize()->success
12:29:22.804 : kmyGfx::ShaderProgram::initialize()->success
12:29:22.827 : kmySound::SoundSystem::initialize()->success
12:29:22.831 : ======Audio Device======
12:29:22.831 : devicename Line (AG06/AG03)
12:29:22.831 : channelMask 3
12:29:22.831 : formatTag 65534
12:29:22.831 : channels 2
12:29:22.831 : samplePerSec 44100
12:29:22.831 : avgBytesPerSec 352800
12:29:22.831 : blockAlign 8
12:29:22.831 : bitsPerSample 32
12:29:22.831 : subFormat 0000000300000010800000aa00389b71
12:29:22.831 : ========================
12:29:23.003 : kmyGfx::Font::sysInitialize()->success
12:29:23.003 : kmyGfx::Font::initialize()->success
12:29:23.005 : kmyBase::PerformanceMeter::initialize()->success
12:29:23.005 : kmyGfx::ShaderCompiler::initialize()->success
12:29:24.053 : gen shaderprogram uitex
12:29:24.087 : gen shaderprogram uifont
12:29:24.089 : gen shaderprogram uinotex
12:29:24.091 : gen shaderprogram uimask
12:29:24.094 : Plugin Scan Path : C:\Users\yakabe_PC\Documents\SmileBoom\Bakin\髮ｨ轢ｬ縺ｿ繧・ｒ蜈ｨ蝗ｽ螟ｧ莨壹∈縺､繧後※縺｣縺ｦ_0_1_1T\data\
12:29:24.314 : Plugin Scan Path : C:\Users\yakabe_PC\Documents\SmileBoom\Bakin\髮ｨ轢ｬ縺ｿ繧・ｒ蜈ｨ蝗ｽ螟ｧ莨壹∈縺､繧後※縺｣縺ｦ_0_1_1T\data\/
12:29:24.317 : gen shaderprogram debugline
12:29:24.343 : gen shaderprogram boxsample
12:29:24.352 : gen shaderprogram brightness
12:29:24.360 : gen shaderprogram calcexposure
12:29:24.377 : gen shaderprogram deferredFog
12:29:24.394 : gen shaderprogram linegizmo
12:29:24.410 : gen shaderprogram bloom_r0
12:29:24.427 : gen shaderprogram copy
12:29:24.443 : gen shaderprogram capturecopy
12:29:24.460 : gen shaderprogram depthview
12:29:24.477 : gen shaderprogram hilight
12:29:24.493 : gen shaderprogram coc
12:29:24.510 : gen shaderprogram bokeh
12:29:24.527 : gen shaderprogram dof
12:29:24.544 : gen shaderprogram fxaa
12:29:24.560 : gen shaderprogram sharpenFilter
12:29:24.578 : gen shaderprogram ssao
12:29:24.594 : gen shaderprogram bilateral
12:29:24.610 : gen shaderprogram ssaoapply
12:29:24.627 : gen shaderprogram blurAdd
12:29:24.643 : gen shaderprogram srgbcopy
12:29:24.660 : gen shaderprogram selectedge
12:29:24.677 : gen shaderprogram legacy_notex
12:29:24.710 : gen shaderprogram particle
12:29:24.727 : gen shaderprogram manipulator
12:29:24.743 : gen shaderprogram manipulatorExtraPickup
12:29:24.810 : gen shaderprogram sssssfilter
12:29:24.827 : gen shaderprogram sssssapply
12:29:24.844 : gen shaderprogram rectareagizmo_cross
12:29:24.860 : gen shaderprogram rectareagizmo_frame
12:29:24.893 : gen shaderprogram legacy_tex
12:29:24.922 : gen shaderprogram srgbcopy_cs
12:29:24.927 : gen shaderprogram copy_cs
12:29:24.943 : gen shaderprogram capturecopy_cs
12:29:24.960 : gen shaderprogram hilight_cs
12:29:24.977 : gen shaderprogram bloom_r0_cs
12:29:24.993 : gen shaderprogram coc_cs
12:29:25.010 : gen shaderprogram bokeh_cs
12:29:25.027 : gen shaderprogram dof_cs
12:29:25.043 : gen shaderprogram boxsample_cs
12:29:25.060 : gen shaderprogram blurAdd_cs
12:29:25.077 : gen shaderprogram fxaa_cs
12:29:25.094 : gen shaderprogram ssao_cs
12:29:25.110 : gen shaderprogram ssaoapply_cs
12:29:25.127 : badpath texture system_icon_spotlight.png
12:29:25.127 : badpath texture system_icon_pointlight.png
12:29:25.127 : badpath texture system_icon_particle.png
12:29:28.950 : Storage:               BulletShapeStorage |      65536 |@16
12:29:28.950 : Storage:                            rigid |    1441792 |@352
12:29:28.950 : Storage:               motionstatestorage |    1179648 |@288
12:29:28.950 : Storage:                ColliderAllocator |    1376256 |@336
12:29:28.976 : enter mip proc 256
12:29:29.351 : enter mip proc 128
12:29:29.442 : enter mip proc 64
12:29:29.467 : enter mip proc 32
12:29:29.473 : enter mip proc 16
12:29:40.267 : gen shaderprogram map_nolit
12:29:40.337 : gen shaderprogram terrain
12:29:40.341 : gen shaderprogram terrainselection
12:29:40.559 : gen shaderprogram toon
12:29:40.953 : gen shaderprogram mosaic
12:30:06.843 : ..down
12:30:06.960 : ..up
